Aliens
by James Cameron

Weeks later her suspicions are confirmed when Burke shows up at her door with a marine lieutenant named Gorman and news that contact with the terraformers has ceased without warning. They’re starting to come around to Ripley’s claims of a 7 foot space demon with acid for blood, now! They’re sending in colonial marines to see what made the calls stop coming in and they want Ripley as an adviser. Though initially she refuses her recurring nightmares show no signs of stopping unless she confronts the thing that killed her crew. Soon, she’s waking up in a new set of hypersleep capsules, this time surrounded by marines instead of blue-collar workers. So let’s meet our crew of laughably over-matched boyscouts, shall we? Gorman, a greenhorn by all accounts, is in charge, but the marines really take orders from Apone, the sergeant, who is the black equivalent of R. Lee Ermey from Full Metal Jacket. The grunts are Corporals Hicks, Ferro, and Dietrich and Privates Vazquez, Frost, Hudson, Drake, Spunkmeyer, Crowe, and Wierzbowski. Burke comes along for insurance reasons – the installation they’ve lost contact with is company property after all, and he doesn’t want a bunch of yahoo soldiers blowing up anything expensive by accident. Finally there’s Bishop, the ship’s android – another company policy (Ripley must be just thrilled with the company by this point). Ripley throws a fit when she finds out about the android and warns him to keep his distance – didn’t have so much luck last time she was in close quarters with one. After the personality set-ups, the marines are dropped into the terraformers home base, guns blazing.

An initial sweep of the wonderfully dreary colony turns up bullet holes, evidence of acid leaks like the one that nearly chewed through the hull of the Nostromo, six face-huggers in specimen jars (only two still alive), and a little girl named Newt, the only human survivor. In fact Newt’s the only evidence that there were people here in the recent past. Ripley tries interrogating her and short of the girl’s name and the news that everyone else is dead learns very little about what happened. From what they can deduce the colonists must have found the same downed ship and brought back the same uninvited guest with them. Just when things look to be completely empty of human life, Hudson finds the colonists on the third floor sub-basement of the atmospheric processing plant (they show up as dots on a tracking computer because each colonist has a surgically implanted tracking device). The marines move out leaving Bishop behind to continue autopsying the dead face huggers and Ferro and Spunkmeyer on standby in the drop ship. The problem with the marines moving into the plant is that the station works like a big fusion reactor and the use of their ammo is going to rupture the core. No firearms. Marines are still intimidating without guns right?
When the marines find the remains of the colonists, they’re mostly cocooned in hardened slime with holes in their chest. They show up in time to see the last survivor give birth to a chest-bursting worm alien, just like Kane, and in burning the little bastard alive, wake up something bigger. Make that somethings…many, many somethings with big teeth on the end of their tongues. When the aliens start attacking, Gorman quickly loses his head and freezes up. Ripley refuses to stand by while everyone is killed and drives the APC into the third floor corridor for an impromptu rescue mission. By the time the Vietnam-esque fiasco that ensues is over, only Vasquez, Hudson and Hicks remain of the marines, the drop ship has crashed because an alien snuck aboard and dispatched its pilots, and Gorman has a concussion. Shall we raise the stakes a bit? The aliens quickly try and take ground to get ahold of the seven tasty human beings and one robot hiding in operations. Hicks and Ripley order everyone to weld the doors shut and barricade themselves into a small portion of the compound. Not high enough for you? In emergency situations such as these, protocol states that a rescue mission won’t be sent until 17 days after contact with the marines has stopped. Higher still? You got it. Well, it looks like the marines weren’t careful enough in their attempt to defend themselves from the onslaught of aliens and ruptured the core anyway, leaving six hours before the station explodes in a giant fusion reaction. The only hope for escape lies in remote piloting another drop ship from their mothership. Bishop volunteers (proving his not-evil credentials once and for all) and his calculations put the ships arrival in time to be really goddamned close to the whole place going up in smoke. And as if that weren’t enough, Ripley finds out what made the colonists bring the face-huggers back to the colony in the first place. It seems that when SOMEONE found out there was an unstoppable killing machine just a few kilometers away from a whole host of fresh meat, an ‘investigate’ order showed up. And that someone is still just as interested in bringing back this killing machine to profit from it. That sounds like something a company man might do, doesn’t it? Let’s see what happens when the aliens work as a team and the humans don’t.
Of the three films in the original Alien series, Aliens is the one that has aged with the least grace (if you leave out the bad puppet shots in Alien³). James Cameron was busy writing a Vietnam film when someone offered him Aliens as a follow-up to his box-office smash The Terminator. A few months later, he had reworked that script into Aliens and it shows. Listen to Hudson speak through most of the film – it’s entertaining, but do you know anyone who isn’t a character in a film made between 1975 and 1997 that talks like that? That’s really the biggest problem with Aliens. In contrast to Alien, which did everything in its power to exist outside the trends of the time it was made in, Aliens couldn’t be more a product of its era. In nothing but a mid-80s romantic (anti)war film could you find a force of less than 12 taking on an entire army all the while glorifying a family unit. In fact Cameron’s script is structured so as to erase any and all military presence by the time the film’s climax rolls around. So leaving aside the Vietnam-syndrome that plagues the action and dialogue, we also have a lot of very 80s looking technology and a lot of budget-conscious staging. One thing you notice after having seen Aliens a few times is that there are surprisingly few shots that contain large numbers of aliens in them. With the exception of the shootout in operations at the end of the second act, you’ll rarely if ever see more than one alien in frame at one time. Cameron was all about editing tricks and making scenes feel big as opposed to actually making them big, hence his constant use of miniatures (which, don’t get me wrong, look great). If Cameron had been as willing to spend studio money as Ridley Scott was, he might have a film slightly better than the one he ended up with.

The performances are all pretty strong. Michael Biehn and Sigourney Weaver make for a nice pair and Carrie Henn does an excellent job as Newt. Jeanette Goldstein as Vasquez, Bill Paxton as Hudson and every other marine is little more than a variation on an existing stereotype, but, they all work. Interestingly enough, Cameron hired two stunt men to play Crowe and Wierzbowski, the two marines with no dialogue, just like Danny Boyle did in 28 Days Later. As a nice bit of coincidence, Trevor Steedman who plays Private Wierzbowski and Marvin Campbell who plays infected Private Mailer both wound up as stunt players in Alfonso Cuarón’s Children of Men. Paul Rieser plays Burke with just the right amount of sleaze and backsliding; he’s an usual choice to play the film’s one human villain but he does so effortlessly. Lance Henriksen and William Hope are both benign, except that William Hope has the film’s best exit.

No comments:
Post a Comment